setup() { __message "----- setup hardware for Flashloader -----\n"; /*Wait*/ __delay(5); __emulatorSpeed(0); /*Vectors at RAM*/ __writeMemory32(0x20000000, 0xE000ED08, "Memory"); } execUserPreload() { __message "----- execUserPreload -----\n"; setup(); } execUserFlashInit() // Called by debugger before loading flash loader in RAM. { __message "----- execUserFlashInit -----\n"; setup(); }